Difference between revisions of "FlarManager"

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(New page: == INSTALASI FLARMANAGER == ---- PENGGUNAAN AUGMENTED REALITY DENGAN FLARMANAGER FLARManager adalah suatu framework untuk membuatnya lebih mudah membangun aplikasi augmented reality pad...)
 
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Framework 3D pendukung mencakup:
 
Framework 3D pendukung mencakup:
  
Alternativa3D
+
Alternativa3D
Away3D
+
Away3D
Away3D Lite
+
Away3D Lite
Papervision3D
+
Papervision3D
Sandy3D
+
Sandy3D
  
 
Saat ini FLARManager belum menyediakan kompatibilitas antara * flare dan Away3D/Lite, Sandy3D, atau Alternativa3D. (sumber [1])
 
Saat ini FLARManager belum menyediakan kompatibilitas antara * flare dan Away3D/Lite, Sandy3D, atau Alternativa3D. (sumber [1])
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Instalasi FlarManager
 
Instalasi FlarManager
  
1. Download Flarmanager from [2]
+
1. Download Flarmanager from [2]
2. Download Papervision3D_2.1.932.zip  from [3]
+
2. Download Papervision3D_2.1.932.zip  from [3]
3. Install Flash / Flex Builder seperti  
+
3. Install Flash / Flex Builder seperti  
 
   3.1 Flash CS4/CS5
 
   3.1 Flash CS4/CS5
 
   3.2 Eclipse, with the Flex SDK
 
   3.2 Eclipse, with the Flex SDK
 
   3.2 FDT
 
   3.2 FDT
 
   3.3 FlashDevelop
 
   3.3 FlashDevelop
4. Unzip FlarManager and PaperVision
+
4. Unzip FlarManager and PaperVision
5. Create Action Script Project (if using Flash Builder)
+
5. Create Action Script Project (if using Flash Builder)
6. Uncheck HTML Wrapper pada project properties - ActionScript Compiler
+
6. Uncheck HTML Wrapper pada project properties - ActionScript Compiler
7. Copy from libs, reference and resources folder from Flarmanager folder to project  
+
7. Copy from libs, reference and resources folder from Flarmanager folder to project  
8. Copy from all folder (apps, at, com, examples, jp, org) under Flarmanager - src folder folder to project-src
+
8. Copy from all folder (apps, at, com, examples, jp, org) under Flarmanager - src folder folder to project-src
9. Copy folder under papervision-src to project-src
+
9. Copy folder under papervision-src to project-src
10. Try sample program by typing addChild(new FLARManagerTutorial_Collada())
+
10. Try sample program by typing addChild(new FLARManagerTutorial_Collada())
11. Set the windows size in script file by tuping [SWF(width="640", height="480")]  
+
11. Set the windows size in script file by tuping [SWF(width="640", height="480")]  
  
 
Membuat Marker
 
Membuat Marker
  
1. Membuat new marker harus memenuhi kriteria di link [4]
+
----
2. http://flash.tarotaro.org/ar/MarkerGeneratorOnline.swf[5]
+
 
3. Mode Select - Load Marker Image
+
1. Membuat new marker harus memenuhi kriteria di link [4]
4. Pilih Marker Segment (8x8)
+
2. http://flash.tarotaro.org/ar/MarkerGeneratorOnline.swf[5]
5. Pilih Get Pattern
+
3. Mode Select - Load Marker Image
6. Simpan pattern baru dengan ext "pat" pada folder project
+
4. Pilih Marker Segment (8x8)
5. Update FlarConfig.xml dengan menambahkan file pat yang baru
+
5. Pilih Get Pattern
 +
6. Simpan pattern baru dengan ext "pat" pada folder project
 +
5. Update FlarConfig.xml dengan menambahkan file pat yang baru

Revision as of 13:19, 20 March 2012

INSTALASI FLARMANAGER


PENGGUNAAN AUGMENTED REALITY DENGAN FLARMANAGER

FLARManager adalah suatu framework untuk membuatnya lebih mudah membangun aplikasi augmented reality pada Flash. FlarManager kompatibel dengan berbagai tracking library dan 3D framework. FlarManager juga menyediakan sistem yang lebih handal untuk mengelola penambahan, memperbaharui dan menghapus "marker". Selain itu FlarManager juga mendukung deteksi dan pengelolaan beberapa pattern, serta multiple-marker yang diberikan.

Library tracking yang didukung mencakup:

FLARToolkit Flar * tracker Flar * NFT

Framework 3D pendukung mencakup:

Alternativa3D
Away3D
Away3D Lite
Papervision3D
Sandy3D

Saat ini FLARManager belum menyediakan kompatibilitas antara * flare dan Away3D/Lite, Sandy3D, atau Alternativa3D. (sumber [1])

Instalasi FlarManager

1. Download Flarmanager from [2]
2. Download Papervision3D_2.1.932.zip  from [3]
3. Install Flash / Flex Builder seperti 
  3.1 Flash CS4/CS5
  3.2 Eclipse, with the Flex SDK
  3.2 FDT
  3.3 FlashDevelop
4. Unzip FlarManager and PaperVision
5. Create Action Script Project (if using Flash Builder)
6. Uncheck HTML Wrapper pada project properties - ActionScript Compiler
7. Copy from libs, reference and resources folder from Flarmanager folder to project 
8. Copy from all folder (apps, at, com, examples, jp, org) under Flarmanager - src folder folder to project-src
9. Copy folder under papervision-src to project-src
10. Try sample program by typing addChild(new FLARManagerTutorial_Collada())
11. Set the windows size in script file by tuping [SWF(width="640", height="480")] 

Membuat Marker


1. Membuat new marker harus memenuhi kriteria di link [4]
2. http://flash.tarotaro.org/ar/MarkerGeneratorOnline.swf[5]
3. Mode Select - Load Marker Image
4. Pilih Marker Segment (8x8)
5. Pilih Get Pattern
6. Simpan pattern baru dengan ext "pat" pada folder project
5. Update FlarConfig.xml dengan menambahkan file pat yang baru