Difference between revisions of "FlarManager"
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Saat ini FLARManager belum menyediakan kompatibilitas antara * flare dan Away3D/Lite, Sandy3D, atau Alternativa3D. (sumber [1]) | Saat ini FLARManager belum menyediakan kompatibilitas antara * flare dan Away3D/Lite, Sandy3D, atau Alternativa3D. (sumber [1]) | ||
− | Instalasi FlarManager | + | ==Instalasi FlarManager== |
− | ---- | + | # Download Flarmanager from [2] |
+ | # Download Papervision3D_'''2.1.932'''.zip from [3] | ||
+ | # Install Flash / Flex Builder seperti | ||
+ | ** Flash CS4/CS5 | ||
+ | ** Eclipse, with the Flex SDK | ||
+ | ** FDT | ||
+ | ** FlashDevelop | ||
+ | # Unzip FlarManager and PaperVision | ||
+ | # Create Action Script Project (if using Flash Builder) | ||
+ | # Uncheck HTML Wrapper pada project properties - ActionScript Compiler | ||
+ | # Copy from libs, reference and resources folder from Flarmanager folder to project | ||
+ | # Copy from all folder (apps, at, com, examples, jp, org) under Flarmanager - src folder folder to project-src | ||
+ | # Copy folder under papervision-src to project-src (nochump and org folder) | ||
+ | # Try sample program by typing addChild(new FLARManagerTutorial_Collada()) | ||
+ | # Set the windows size in script file by tuping [SWF(width="640", height="480")] | ||
− | + | ==Membuat Marker== | |
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− | + | # Membuat new marker harus memenuhi kriteria di link [4] http://flash.tarotaro.org/ar/MarkerGeneratorOnline.swf [5] | |
− | + | # Mode Select - Load Marker Image | |
− | + | # Pilih Marker Segment (8x8) | |
− | + | # Pilih Get Pattern | |
− | + | # Simpan pattern baru dengan ext "pat" pada folder project | |
− | + | # Update FlarConfig.xml dengan menambahkan file pat yang baru | |
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Latest revision as of 06:59, 27 February 2013
INSTALASI FLARMANAGER
PENGGUNAAN AUGMENTED REALITY DENGAN FLARMANAGER
FLARManager adalah suatu framework untuk membuatnya lebih mudah membangun aplikasi augmented reality pada Flash. FlarManager kompatibel dengan berbagai tracking library dan 3D framework. FlarManager juga menyediakan sistem yang lebih handal untuk mengelola penambahan, memperbaharui dan menghapus "marker". Selain itu FlarManager juga mendukung deteksi dan pengelolaan beberapa pattern, serta multiple-marker yang diberikan.
Library tracking yang didukung mencakup:
FLARToolkit Flar * tracker Flar * NFT
Framework 3D pendukung mencakup:
Alternativa3D Away3D Away3D Lite Papervision3D Sandy3D
Saat ini FLARManager belum menyediakan kompatibilitas antara * flare dan Away3D/Lite, Sandy3D, atau Alternativa3D. (sumber [1])
Instalasi FlarManager
- Download Flarmanager from [2]
- Download Papervision3D_2.1.932.zip from [3]
- Install Flash / Flex Builder seperti
- Flash CS4/CS5
- Eclipse, with the Flex SDK
- FDT
- FlashDevelop
- Unzip FlarManager and PaperVision
- Create Action Script Project (if using Flash Builder)
- Uncheck HTML Wrapper pada project properties - ActionScript Compiler
- Copy from libs, reference and resources folder from Flarmanager folder to project
- Copy from all folder (apps, at, com, examples, jp, org) under Flarmanager - src folder folder to project-src
- Copy folder under papervision-src to project-src (nochump and org folder)
- Try sample program by typing addChild(new FLARManagerTutorial_Collada())
- Set the windows size in script file by tuping [SWF(width="640", height="480")]
Membuat Marker
- Membuat new marker harus memenuhi kriteria di link [4] http://flash.tarotaro.org/ar/MarkerGeneratorOnline.swf [5]
- Mode Select - Load Marker Image
- Pilih Marker Segment (8x8)
- Pilih Get Pattern
- Simpan pattern baru dengan ext "pat" pada folder project
- Update FlarConfig.xml dengan menambahkan file pat yang baru